by gammaxy » Wed Mar 01, 2023 12:17 am
Thrust line - the trouble is the builder of your airplane already went down this track by rotating the wings relative to the thrust line. Exactly how much affect, I really don't know. I'd experiment with adjusting the throttle setting significantly at high speed to see if the nose tends to rise or lower when you increase throttle. If it lowers, that's probably a good sign your thrust line is low. Maybe others will share what theirs does. I suspect my nose rises, but would have to do the experiment to confirm, but from memory it seems mine yaws a little and the nose pulls up a bit, but I haven't given much thought to it in a while.
Trim springs - I'm not convinced you've really gone as far as sensible, but without actually seeing your installation it's hard to speculate. I haven't heard of anyone else with this difficulty and the stick forces in the Sonex are pretty light. I feel like I could trivially add way more up trim to mine if I wanted to. You seem to have no problem trimming it by hand and the elevator is close to centered so it's not like there's crazy forces involved. There may be a balance where you can't simultaneously satisfy the highest speed and lowest speed simultaneously, but it sounds like you're pretty close already. Curious if your installation and springs were the same as everyone else's.
Continual tail down pressure - This is just the way things are. I feel like your emphasis on this is misplaced. My explanation is a little simplified, but the torque of the CG being ahead of the wing's lift vector, causes the nose to drop. The tail produces negative lift to counteract this torque. As the CG moves backwards to be coincident with the lift vector, there's no longer any torque rotating the nose, so the tail can be streamlined with zero lift. As the CG moves aft of the lift vector, it tends to rotate the nose up and the tail can counteract by providing lift as you desire, but less efficiently than the wing would have. Somewhere around here, though, you start running in to stability problems where, when disturbed upwards in pitch, the wing provides more nose up torque than the (comparatively smaller) tail immediately counteracts. There's some window where the time constant is long enough that you can still maintain control, but this is way outside of the published CG range. If you wish to keep moving the CG aft, you need a larger and larger tail. Eventually you have tandem wings, and as you keep moving back you end up with a canard. Due to the nature of 3d fluid flow, there's efficiency tradeoffs in all these designs. The continual down pressure "problem" you are trying to solve is simply a feature of choosing a design with a small tail in the back and operating towards the front of the CG range.
By streamlining the elevator behind the horizontal stabilizer like you really want to, you are probably slightly reducing drag, but you won't be changing the fact that the horizontal stabilizer is still producing negative lift--it is not neutrally aligned into the relative wind. The only way to get the control surface streamlined is to change the incidence of the horizontal stabilizer, fly with the CG further aft, or drastically affect the pitching moment of the rest of the airplane to compensate, probably wasting any efficiency you're hoping to gain. The most efficient way to produce pitching moment is at the tail (canards on the cowl would be cool though).
Adjusting pitch trim with aileron/flaps--this is probably the least efficient way possible to change pitch trim unless you're flying a flying wing and you have no other choice. You're effectively rotating out a fraction of the 1.5 degrees the builder built into the wings, but you're going to have to change the comparatively smaller control surfaces by many degrees to have a noticeable impact.
Still seems clear that the only things to do are figure out the dial-a-trim, install a small fixed trim tab on the elevator, or install the adjustable tab.